110 - Mass Effect
Platform(s): Xbox 360 / PC
Designer(s): Casey Hudson
Developer: BioWare
Publisher: Microsoft Games Studios
"What [BioWare] did was unlock a galaxy of possibilities. Once we decided our Shepard’s gender and backstory, side stories led us to beautiful alien planets and plenty of firefights with the deadly Geth, all delivered with jaw-dropping graphics. But the real heart of the game came down to how that innovative radial dialogue menu opened windows to very human issues: prejudice, politics, moral choices, and complex interpersonal relationships. And even more impressive, the game made you truly care about all of the above. For a game set in the coldness of space, Mass Effect was really all about emotion." - OXM
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