45 - Shadow of the Colossus
Year: 2005
Platform(s): PlayStation 2
Designer(s): Fumito Ueda
Developer: Team Ico
Publisher: Sony
"Like [Team Ico's] previous game, though, Shadow of the Colossus succeeds not only because of its artistic merit and incredibly innovative gameplay, but because Team ICO infused the mute lead character and his horse, Agro, with tons of personality. As the story progresses and each of these ancient creatures that inhabit a barren world are felled as the main character becomes twisted by their wildly imaginative colossi's essence, you begin to actually feel something few games can genuinely deliver without it seeming heavy-handed: remorse." - IGN
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