151 - Quake III: Arena
Year: 1999
Platform(s): PC
Designer(s): Graeme Devine
Developer: id
Publisher: Activision
"Quake's success lies in the precision twitch of a railgun shot, nailing its single pixel target from half a mile away. In the predicted path of a rocket, slamming headlong into your best friend as he rounds a corner. And in the glorious speed Ð the rhythm of death, respawn, death, respawn, quad-damage. Quake III is a perfect game, in which every item and every weapon sees significant use, where every conflict is face-first and played at furious pace. The ultimate deathmatch." - PC Gamer UK
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