6.18.2010

F-Zero

127 - F-Zero (series)

Year: 1991, 1998, 2003
Platform(s): Super Nintendo / Nintendo 64 / GameCube
Designer(s): Kazunobu Shimizu [1991], Tadashi Sugiyama [1998] & Hiroyuki Sakamoto [2003]
Developer: Nintendo EAD
Publisher: Nintendo

"Newcomers can be forgiven for being terrified by their first go.‭ ‬Extraordinarily twitchy and fast,‭ ‬F-Zero GX is all about holding the thumb rigid on the [GameCube] stick,‭ ‬only allowing it to move in the most minutely controlled increments.‭ ‬It’s only then that you can pull off the smooth cornering required to truly compete on its spectacular tracks. And,‭ ‬even then,‭ ‬the speed at which the courses wheel from horizontal to vertical and then about upon themselves,‭ ‬all at‭ ‬1,000kph,‭ ‬means you’re still far from feeling comfortable.‭ But that’s exactly what you’re here for.‭ ‬F-Zero GX’s flashing neon and hairsbreadth between success and failure are some of gaming’s greatest thrills." - Edge

Recommended Titles:
F-Zero (1991) [Super Nintendo]
F-Zero X (1998) [Nintendo 64]
F-Zero GX (2003) [GameCube]

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