127 - F-Zero (series)
Platform(s): Super Nintendo / Nintendo 64 / GameCube
Designer(s): Kazunobu Shimizu [1991], Tadashi Sugiyama [1998] & Hiroyuki Sakamoto [2003]
Developer: Nintendo EAD
Publisher: Nintendo
"Newcomers can be forgiven for being terrified by their first go. Extraordinarily twitchy and fast, F-Zero GX is all about holding the thumb rigid on the [GameCube] stick, only allowing it to move in the most minutely controlled increments. It’s only then that you can pull off the smooth cornering required to truly compete on its spectacular tracks. And, even then, the speed at which the courses wheel from horizontal to vertical and then about upon themselves, all at 1,000kph, means you’re still far from feeling comfortable. But that’s exactly what you’re here for. F-Zero GX’s flashing neon and hairsbreadth between success and failure are some of gaming’s greatest thrills." - Edge
Recommended Titles:
F-Zero (1991) [Super Nintendo]
F-Zero X (1998) [Nintendo 64]
F-Zero GX (2003) [GameCube]
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