Rayman 2: The Great Escape
Year: 1999
Platform(s): PC / Dreamcast / Nintendo 64 / PlayStation
Designer(s): Michel Ancel & Frédéric Houde
Developer: Ubisoft
Publisher: Ubisoft
"Structurally, The Great Escape wasn't radically different from Super Mario 64 and the other 3D platformers that came before it, but the ingenuity of the level design and Rayman's unmatched maneuverability left the competition in the dust. [But] it was the presentation of Rayman 2 that brought the whole package together. This was a game created by artists, not technicians, and its use of crisp, clear, beautifully crafted textures over relatively simple 3D objects is a testament to that. . . the creators of Rayman 2 wanted to awe you with the surreal, vivid world they had created, instead of showing you some nifty technical tricks. Simply put, you will not have another video game experience quite like Rayman 2: The Great Escape. . ." - Ryan Davis, GameSpot
No comments:
Post a Comment