Star Fox
Year: 1993
Platform(s): Super Nintendo
Designer(s): Katsuya Eguchi
Developer: Nintendo EAD
Publisher: Nintendo
"At the heart of Star Fox was a gameplay style borrowed from games like Space Harrier and Afterburner. However, in classic Nintendo style, Star Fox put a new spin on a tired genre with interesting but simple gameplay innovations. As opposed to most on-rails shooters, Star Fox allowed the player to temporarily speed up and slow down their aircraft instead of continuing at a constant speed. This came in handy when maneuvering around enemy attacks as well as other obstacles." - Racketboy
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