118 - Duke Nukem 3D
Year: 1996
Platform(s): PC
Designer(s): Allen H. Blum III, Todd J. Replogle & Greg Paul Malone II
Developer: 3D Realms
Publisher: GT Interactive
"While [the] technology used to drive first-person shooters has evolved at a rapid pace, most of the genre's early games featured nameless heroes with little time for character development, story or humor. Duke Nukem 3D changed all that by introducing a new type of hero -- a cigar-chomping, cliche-spewing, alien-ass-kicking mass of testosterone out to save the Earth from Alien invasion." - GameSpy
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