7.17.2010

Ico

34 - Ico

Year: 2001
Platform(s): PlayStation 2
Designer(s): Fumito Ueda
Developer: Team Ico
Publisher: Sony Computer Entertainment

"Ico is a clever-enough hybrid of action game and brain-teaser, but its story of a nameless horned boy rescuing Yorda, a spectral girl, captured gamers’ imaginations with its subtlety. In a world of lonesome cathedrals and threatening shadows, the two must cross a language barrier to cooperate, expressing ideas on platonic love and universal language by poignantly—and now iconically—holding hands. It was an introduction to the minimalist directorial vision of Fumito Ueda; cemented in the later Shadow Of The Colossus and in 2010’s highly anticipated The Last Guardian, his worlds are rich with the suggestion of narrative, but they leave players to fill in the blanks. With Ico, Ueda became one of the earliest designers to introduce the idea that games can be art, and the title must be considered an essential milestone in the medium’s emotional maturation." - AV Club

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