191 - Ikaruga
Year: 2002, 2006
Platform(s): Dreamcast (2002) / GameCube (2006)
Designer(s): Hiroshi Iuchi
Developer: Treasure
Publisher: ESP
"Before Treasure’s masterpiece, Ikrauga, hit the scene only the most hardcore of retro gamers bothered to play shmups. However, Ikaruga’s unique color-based gimmick (similar to that found in Treasure’s platformer, Silhouette Mirage) along with its notorious difficulty (but ability to be memorized) renewed interest in a forgotten genre and helped kick-start the Dreamcast’s extensive shooter library." - Racketboy
Remakes:
Ikaruga HD (2008) [Xbox 360]
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