5 - DOOM
Year: 1993
Platform(s): PC
Designer(s): Tom A. Hall
Developer: iD Software
Publisher: iD Software
"The first thing that struck one was the amazing atmosphere. The game started on an abandoned moonbase, and the ambience (sic) created by the graphics, sound, and lighting was a palpable thing. You actually felt you were exploring a (no pun intended) doomed space outpost, with only your gun and a handful of shells between salvation and oblivion. In fact, in its best moments Doom was so immersive as to be terrifying. . . When you get right down to it, Doom was about just one thing: pure, unbridled action." - GameSpy
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